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디자인/무료 디자인 자습서

[일러스트]할로윈 테마 아이콘 팩 만들기

by 코코리★ 2019. 1. 8.
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새 문서를 설정하는 방법

모든 새로운 프로젝트와 마찬가지로 우리는 만들어 물건을 킥오프거야 새 문서를 위해 향하고에 의해 파일>  새로운 (또는 사용하여 컨트롤 + N의 키보드 바로 가기) 우리는 다음과 같이 조정합니다 :

  • 대지의 수 : 4
  • 정렬 기준 : 행
  • 간격 : 128 px
  • 너비 : 256px
  • 높이 : 256px
  • 단위 : 픽셀

그리고 고급 탭에서 :

  • 색상 모드 : RGB
  • 래스터 효과 : 화면 (72ppi)
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빠른 팁 : 실제 아이콘 작업을 시작하기 전에 Pixel Perfect Workflow를 사용하여 각각 하나 하나를 만들어 냈다는 점을 지적하고자합니다. 잠시 시간을내어이 자습서 를 읽어 보는 것이 좋습니다. 빠른 속도로 속도를 높여줍니다.

레이어 설정 방법

프로젝트 파일 설정이 끝나면 잠시 시간을내어 구조화하여 아이콘을 실제 참조 격자 에서 분리 하고 워크 플로우를 간소화 할 수 있습니다. 이렇게하려면 단순히 레이어 패널을 연 다음 다음과 같이 이름을 바꿀 총 세 개의 레이어를 만듭니다.

  • 레이어 1> 참조 격자
  • 레이어 2> 아이콘
  • 레이어 3> 그래디언트 오버레이
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참조 그리드를 만드는 방법

우리가 문서를 겹쳐서 완성되면 우리는 아이콘을 작은 보호 패딩 표면에 줄 수있는 작은 참조 격자 를 추가 할 수 있으며 일관성을 유지할 수 있습니다.

1 단계

사각형 도구 (M)를 잡고 이를 사용하여 # F15A24를 사용하여 색상을 지정 하는 256x256 픽셀 사각형을 만든 다음 정렬 패널의 수평 및 수직 정렬 센터 옵션을 사용하여 첫 번째 대지 의 중앙에 배치합니다 .

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2 단계

Create another smaller 224x224 px square (#FFFFFF), which will act as the active drawing area, that will give our icon an all-around 16 px protective padding. Once you’re done, select and group the two shapes together using the Control + G keyboard shortcut.

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Step 3

Add the remaining reference grids using a copy (Control + C) of the one that we’ve just finished working on, which we will paste (Control + F) onto the empty neighbouring Artboards. Take your time and once you’re done, make sure you lock the current layer before moving on to the next step.

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How to Create the Gallows Icon

레퍼런스 그리드 설정이 끝나면 첫 번째 아이콘을 만드는 데 집중할 다음 레이어 (두 번째 레이어가 될 것임)까지 이동할 수 있습니다.

1 단계

첫 번째 대지 위에 자신을 배치 한 다음 # FF9255를 사용하여 색상을 지정 하고 224x224 픽셀 서클을 사용하여 배경의 기본 모양을 만든 다음 기본 활성 도면 영역 의 중심에 정렬합니다 .

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2 단계

달의 본문을 40x40 픽셀 서클을 사용하여 추가합니다. # FFCD50을 사용하여 색상 을 지정 하고 활성 도면 영역 의 왼쪽 가장자리 에서 24 픽셀 , 상단 가장자리에서 56 픽셀 위치에 배치합니다.

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3 단계

# FF9255를 사용하여 색칠 할 사본 ( Control + C> Control + F )을 만들어서 원의 모양을 조정하고 참조 이미지 에 표시된대로 배치 하여 달의 오른쪽 상단을 덮습니다. 작업이 끝나면 Control + G 키보드 단축키를 사용하여 두 항목을 선택하여 그룹화하십시오 .

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4 단계

# FFF5E6을 사용하여 색상을 지정 하고 24x16 픽셀 타원을 작성한 후 활성 도면 영역 의 왼쪽 가장자리 에서 8 픽셀 , 상단 가장자리에서 96 픽셀 떨어진 위치에 배치 하십시오 .

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5 단계

Add the cloud’s middle section using a 24x24 px circle (#FFF5E6), followed by its right one using a smaller 16x8 px ellipse (#FFF5E6), which we will overlap as seen in the reference image.

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Step 6

Individually select all three of the cloud’s composing shapes, and then use the Anchor Point Tool (Shift + C) to pinch their side anchor points by simply clicking on them.

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Step 7

Finish off the cloud by individually selecting each of the composing sections’ bottom anchor points using the Direct Selection Tool (A), and then immediately removing them by pressing Delete making sure to close the resulting paths using the Control + Jkeyboard shortcut. Take your time and once you’re done, don’t forget to select and group all three resulting shapes together using the Control + G keyboard shortcut.

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Step 8

Create the larger cloud using a 32x16 px ellipse (#FFF5E6) for the left section, a 48x48 px circle (#FFF5E6) for the center one, and a 48x32 px ellipse (#FFF5E6) for the right section. Adjust the shape as we did with the previous variation, by individually pinching their side sections using the Anchor Point Tool (Shift + C), and then removing their bottom anchor points, overlapping the resulting shapes as seen in the reference image.

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Step 9

Select and group (Control + G) all three resulting shapes together, positioning them as seen in the reference image.

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Step 10

Start working on the gallows’ wooden frame, by creating its vertical section using a 24x216 px rectangle, which we will color using #967065 and then position onto the active drawing area’s bottom edge, at a distance of 16 px from its right one.

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Step 11

Grab the Pen Tool (P), and use it to quickly draw in some sharp details onto the wooden frame, coloring the resulting shapes using #77554F. Take your time and once you’re done, select and group (Control + G) all of them together, doing the same for the entire section afterwards.

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Step 12

96x24 픽셀의 직사각형을 사용하여 프레임의 수평 섹션을 만듭니다.이 사각형은 # 967065를 사용하여 색상 을 지정 하고 상단 가장자리에서 24 픽셀 떨어진 위치에서 수직의 왼쪽에 배치 합니다.

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13 단계

이전 프레임 세그먼트에서와 마찬가지로 몇 분의 시간을 들여 현재 섹션에 몇 가지 예리한 세부 정보 ( # 77554F )를 지정하고 나중에 Control + G 키보드 단축키를 사용하여 모두 선택하여 그룹화하십시오 .

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14 단계

Add the subtle shadow using a 4x24 px rectangle, which we will color using #77554F and then position where the two frame segments touch, making sure to lower its Opacity level to 80% afterwards.

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Step 15

Draw the diagonal structure beam, following the reference image as your main guide by holding down the Shift key in order to maintain a straight line, making sure to color the resulting shape using #84625A.

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Step 16

Cast the top shadow using a 48x8 px rectangle (#77554F), followed by the side one using a 4x48 px one (#77554F), positioning the shapes as seen in the reference image, making sure to lower their Opacity to 80%.

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Step 17

Select and group the two shadows together using the Control + G keyboard shortcut, making sure to mask them afterwards using a copy (Control + C) of the underlying shape which we will paste in front (Control + F), and then with both the copy and the shapes selected simply right click > Make Clipping Mask. Before you move on, don’t forget to select and group (Control + G) all of the wooden frame’s composing shapes.

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Step 18

Create the main shape for the metal section holding the rope using a 12x4 px rectangle, which we will color using #D7F3F4, and then position onto the bottom edge of the horizontal frame segment, at a distance of 16 px from its left edge.

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Step 19

Adjust the shape that we’ve just created by grabbing the Add Anchor Point Tool (+), and then adding a new anchor to the center of its side edges by simply clicking on them, individually selecting the bottom ones afterwards using the Direct Selection Tool (A), and then pushing them to the inside by a distance of 4 px using the directional arrow keys.

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Step 20

Add the vertical rope segment using a 92 px tall 4 px thick Stroke line (#77554F), which we will position to the center of the bottom edge of the shape that we’ve just adjusted.

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Step 21

Create the lower section of the hanging rope using a 24x24 px circle with a 4 px thick Stroke (#77554F), which we will position below the vertical stroke segment, at a distance of 14 px.

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Step 22

Adjust the shape that we’ve just created by selecting its top anchor point using the Direct Selection Tool (A), and then pushing it to the top using either the directional arrow key or the Move tool (right click > Transform > Move > Vertical > -16 px). Once you have the anchor in place, adjust the transition between it and the side anchors by re positioning its handles’ endpoints towards the bottom.

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Step 23

Grab the Pen Tool (P) and quickly draw the knot’s diagonal lines using three 4 px wide 4 px thick Stroke lines (#77554F), which we will stack on top of one another, and then adjust by selecting and pushing their right anchor points to the top by a distance of 2 px. Once you’re done, position the resulting paths as seen in the reference image, making sure to select and group (Control + G) them together, doing the same for the entire rope afterwards.

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Step 24

Create the little mouse using a 12 x 8 px ellipse (#84625A) for its body, which we will adjust by removing its bottom half. Add the main shape for the head using an 8x4 px ellipse (#84625A), followed by the ear using a smaller 4x4 px circle (#84625A). Select and group all three shapes together using the Control + G keyboard shortcut, making sure to position the resulting silhouette onto the wooden frame as seen in the reference image. Before you move on to the next step, make sure you select and group (Control + G) all of the icon’s composing shapes except for the background.

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Step 25

Next, we’re going to create the Clipping Mask using a copy (Control + C) of the circular background, which we will paste in front (Control + F) and then adjust by selecting its top anchor point using the Direct Selection Tool (A) and then immediately removing it by pressing Delete. Once you’re done, grab the Pen Tool (P) and close the resulting path by drawing a rectangular section that extends all the way to the top edge of the active drawing area.

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Step 26

선택하여 아이콘을 마무리 결과 경로 와 우리가 할 기본 그룹화 모양, 마스크 단순히으로 >를 마우스 오른쪽 버튼으로 클릭 클리핑 마스크 만들기를 , 그룹 (에 확인하고 컨트롤 + G ) 그들과 이후에 배경.

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관 아이콘을 만드는 방법

우리가 첫 번째 아이콘 작업을 마친 직후 , 우리는 점차적으로 작은 관을 구축 할 다음 대지 위에 자신을 배치 할 수 있습니다 .

1 단계

이전 아이콘에서했던 것처럼 224x224 픽셀 서클을 사용하여 배경을 작성한 다음 # 967065를 사용하여 색상 을 지정하고 기본 활성 도면 영역 의 가운데에 맞 춥니 다 .

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2 단계

144x224 픽셀의 직사각형 ( # FFAB57 )을 사용하여 관의 기본 모양을 추가합니다.이 기본 사각형 은 각 측면 가장자리의 중앙에 새 앵커 포인트 를 추가 하고 상단 앵커 를 개별적으로 선택 하여 내부까지 거리를두고 조정합니다 의 32 픽셀 , 그리고 작은으로 바닥 사람 24 픽셀의 하나.

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3 단계

4 x 224 픽셀의 직사각형 ( # D38442 ) 5 개를 사용하여 세로 방향 선을 만듭니다. 가로 길이는 24 픽셀 이며 서로 다른 그룹을 그룹화 ( Ctrl + G ) 한 다음 중심을 큰 관에 정렬합니다.

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4 단계

Mask the shapes that we’ve just created using a copy (Control + C) of the larger underlying shape, which we will paste in front (Control + F) and then with both the group and mask selected simply right click > Make Clipping Mask.

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Step 5

Create the horizontal beams using a 112x24 px rectangle (#FFBA7B) for the coffin’s upper section, followed by a slightly wider 128x24 px one (#FFBA7B) for the bottom section, positioning the two as seen in the reference image.

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Step 6

Add the little bolts using two groups of two 4x4 px circles (#84625A), which we will vertically center align to each beam, positioning them at a distance of 8 px from their outer edges.

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Step 7

Take a couple of moments and draw in the little cracks onto the two beams, coloring the resulting shapes using #E09C65. Once you’re done, individually select and group each of the beams’ composing shapes using the Control + G keyboard shortcut.

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Step 8

Now that we have the beams in place, we can shift our focus back onto the coffin, and quickly draw the little cracks, coloring the resulting shapes using #D38442. Once you’re done, make sure you select and group all of them together afterwards using the Control + G keyboard shortcut.

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Step 9

Add the subtle shadows casted by the beams using two 144x8 px rectangles, which we will color using #84625A and then adjust by lowering their Opacity levels to 40%, making sure to position them within the vertical detail lines’ Clipping Mask.

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Step 10

Create the cross using an 8x64 px rectangle (#D38442) for the vertical section, followed by a 32x8 px rectangle (#D38442) for the horizontal one, grouping (Control + G) and then positioning the two as seen in the reference image.

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Step 11

Start working on the lock, by creating its shackle using a 20x20 px rectangle with a 4 px thick Stroke (#7C8489), which we will adjust by setting the Radius of its top corners to 10 px from within the Transform panel’s Rectangle Properties. Once you’re done, position the resulting shape onto the right section of the coffin.

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Step 12

Add the lock’s main body using a 32x20 px rectangle, which we will color using #DAE7ED and then position onto the shackle's bottom edge so that it ends up masking it.

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Step 13

Create the keyhole using an 8x8 px circle (#7C8489), onto the lower half of which we’ll add a 4x8 px rectangle (#7C8489), grouping (Control + G) and then center aligning the two to the lock’s main body. Once you’re done, make sure you select and group (Control + G) all of the current section’s composing shapes together before moving on to the next step.

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Step 14

Start working on the hinge by creating an 8x16 px rounded rectangle with a 4 px Corner Radius, which we will color using #7C8489, and then position onto the right side of the lock.

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Step 15

Add the horizontal section using a 40x8 px rounded rectangle (#DAE7ED) with a 4 px Corner Radius, which we will position on top of the previous shape so that it overlaps the shackle.

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Step 16

Finish off the hinge by adding an 8x4 px rounded rectangle (#7C8489) with a 2 px Corner Radius to its left side, followed by a 4x4 px circle (#7C8489) onto its right one. Once you’re done, select and group all of its composing shapes together using the Control + G keyboard shortcut.

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Step 17

Add the subtle shadows using a copy (Control + C > Control + F) of the lock and hinge’s main composing shapes, which we will adjust by first changing their color to #84625A and then lowering their Opacity to 40%, making sure to push them to the bottom afterwards by a distance of 4 px. Once you’re done, you can select and group all of the coffin’s composing shapes together using the Control + G keyboard shortcut.

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Step 18

Finish off the icon by masking the coffin using an adjusted copy (Control + C > Control + F) of the background, making sure to select and group (Control + G) the masked shapes and the circular background together afterwards.

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안구 아이콘을 만드는 방법

다음 대지 위에 자신을 놓았다고 가정하면 빈 참조 격자를 확대 하고 다음 아이콘으로 작업을 시작하십시오.

1 단계

# FF9255를 사용하여 색상 을 지정하고 기본 활성 도면 영역 의 가운데에 정렬 할 224x224 픽셀 서클을 사용하여 배경의 기본 모양을 만듭니다 .

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2 단계

# 7C8489를 사용하여 색상 을 지정하고 활성 도면 영역 의 하단 가장자리에 가운데 맞춤을 적용하여 24x212 픽셀의 직사각형을 사용하여 나사의 수직 섹션에 대한 기본 모양을 만듭니다 .

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3 단계

Add the threads using fourteen 24x8 px rectangles (#60696D), which we will adjust by selecting and pushing their right anchor points to the top by a distance of 8 px, vertically stacking the resulting shapes at 8 px from one another. Once you’re done, group (Control + G) and position the adjusted shapes as seen in the reference image.

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Step 4

Create the main shape for the head using a 64x16 px rounded rectangle (#DAE7ED) with a 4 px Corner Radius, which we will adjust by adding a new anchor point to the center of its bottom edge, which we will then select and push to the outside by a distance of 8 px. Once you’re done, center align the resulting shape to the active drawing area’s top edge.

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Step 5

Add the subtle shadow using a copy (Control + C > Control + B) of the screw’s head, which we will adjust by first changing its color to #464D4F, and then lowering its Opacity to 80%, pushing it to the bottom by a distance of 8 px. Once you have the shape in place, mask it using a copy (Control + C > Control + F) of the screw’s vertical section, making sure to position it underneath the head by right clicking > Arrange > Send Backward.

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Step 6

Start working on the eyeball by creating a 128x128 px circle, which we will color using #F4E4CE and then center align to the underlying Artboard.

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Step 7

Create another 128x128 px circle (#FFF5E6), which we will push to the top by a distance of 8 px, masking it afterwards using a copy (Control + C) of the previous shape, which we will paste in front (Control + F) and then with both of them selected simply right click > Make Clipping Mask.

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Step 8

Add the pupil using a 64x64 px circle (#967065), followed by the iris using a smaller 32x32 px one (#84625A), which we will center align to the larger eyeball, making sure to group the two together afterwards using the Control + G keyboard shortcut.

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Step 9

Create the hard highlight using another 32 x 32 px circle, which we will color using #FFF5E6 and then position onto the pupil’s upper-right corner, so that it overlaps it as seen in the reference image.

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Step 10

Grab the Pen Tool (P) and quickly draw in the little veins, using #967065 as your Fill color, making sure to group (Control + G) and mask them afterwards using a copy (Control + C > Control + F) of the eyeball’s main body. Once you’re done, don’t forget to select and group all of the eye’s composing shapes using the Control + G keyboard shortcut.

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Step 11

Add the subtle shadow casted by the eyeball using a copy (Control + C > Control + B) of its main body, which we will adjust by first changing its color to #464D4F and then lowering its Opacity to 80%, making sure to push it to the bottom by a distance of 8 px. Once you have the shape in place, mask it using a rectangle that is slightly shorter than the eye’s main body, making sure to position the resulting shape underneath the actual eyeball (right click > Arrange > Send Backward).

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Step 12

Create the dripping blood segment using a 16x32 px rectangle (#FF7B57), which we will adjust by setting the Radius of its bottom corners to 8 px from within the Transform panel’s Rectangle Properties. Give the resulting shape a subtle shadow (color: #84625A, Opacity: 40%), making sure to group (Control + G) and then position the two underneath the eyeball (right click > Arrange > Send Backward). Once you’re done, select and group (Control + G) all of the icon’s composing shapes, all except for the background.

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Step 13

Finish off the current icon, by masking (right click > Make Clipping Mask) its main shapes using an adjusted version of the background, making sure to select and group the masked shapes and the larger circle together afterwards using the Control + G keyboard shortcut.

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How to Create the Haunted House Icon

We are now down to our fourth and last icon, so make sure you position yourself onto the remaining Artboard and let’s wrap things up!

Step 1

As we did with all of the previous icons, we’re going to start by creating the main shape for the background using a 224x224 pxcircle, which we will color using #967065 and then center align to the underlying Artboard.

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Step 2

Create the smaller cloud using a 16x16 px circle (#FFF5E6), followed by a 24x8 px ellipse (#FFF5E6), which we will adjust by pinching their side anchors using the Anchor Point Tool (Shift + C) and then selecting and removing their bottom ones making sure to close the resulting paths using the Control + J keyboard shortcut. Once you’re done, overlap the resulting shapes, grouping (Control + G) and then positioning them as seen in the reference image.

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Step 3

달을 40x40 픽셀 서클 ( # FFCD50 )을 사용하여 추가합니다 . 그러면 활성 도면 영역 의 오른쪽 가장자리에 정렬되어 맨 위와 54 픽셀 거리에 배치됩니다 .

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4 단계

첫 번째 아이콘 의 사본 ( Control + C> Control + F )을 사용하여 나머지 구름을 만듭니다 그러면 참조 이미지 에 표시된대로 현재 대지 위에 배치 됩니다 .

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5 단계

# FFF5E6을 사용하여 색상 을 지정하고 활성 도면 영역 의 하단 가장자리에 가운데 맞춤을 적용하여 96x128 픽셀의 직사각형을 사용하여 전면 섹션의 기본 모양을 작성하여 집에서 작업을 시작하십시오 .

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6 단계

왼쪽 위 창의 대변을 24x4 픽셀의 직사각형을 사용하여 추가합니다.이 사각형은 # 84625A를 사용하여 색상 을 지정 하고 건물의 왼쪽 가장자리에서 16 픽셀 , 위쪽 가장자리에서 48 픽셀의 거리에 배치합니다.

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7 단계

이전 쉐이프 위에 쌓을 8 px 상단 모서리 반경을 가진 16x32 px 직사각형 ( # A3766C )을 사용하여 창 컷 아웃의 기본 쉐이프를 만듭니다 .

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8 단계

Add the window’s vertical bar using a 4x32 px rectangle (#84625A), followed by two 16x4 px horizontal ones (#84625A), which we will vertically stack at 8 px from one another, grouping (Control + G) and then masking (right click > Make Clipping Mask) them using a copy (Control + C > Control + F) of the underlying window.

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Step 9

Create the window covers using two 8x32 px rectangles (#84625A), which we will adjust by setting the Radius of their inner-top corners to 8 px, positioning the resulting shapes onto its sides. Once you’re done, make sure you select and group all of the current window’s composing shapes using the Control + G keyboard shortcut.

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Step 10

Add the remaining windows using three copies (Control + C > Control + F three times) of the one that we’ve just finished working on, which we will position as seen in the reference image.

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Step 11

Adjust the top-right and bottom-left copies by removing their vertical bars and covers, and then changing the color of their main shapes to #84625A, making sure to extend and re position the horizontal bars as seen in the reference image. Once you’re done, I want you to get a little creative and add a spooky element to one of the windows, as I did with the top-left one, where I’ve created a little ghost.

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Step 12

Add the little colored bricks using a couple of 8x4 px rectangles (#A3766C), which we will position around the windows. Take your time and once you’re done, select and group (Control + G) all of the resulting shapes together, doing the same for the current section of the building afterwards.

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Step 13

Create the left section of the lower roof using a 64x96 px rectangle (#FFAB57), on top of which we will add twelve 64x4 pxrectangles (#D38442), vertically stacked at 4 px from one another, which we will group (Control + G) and then position onto the left side of the house.

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Step 14

Add the darker tiles using a couple of 8x4 px rectangles (#D38442), which we will spread around the roof, making sure to select and group all of them together afterwards using the Control + G keyboard shortcut.

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Step 15

Create the rail using eight 4x4 px squares (#D38442) horizontally distanced at 8 px from one another, on top of which we will add a 64x2 px rectangle (#D38442), making sure to select and group all the shapes together using the Control + G keyboard shortcut. Once you’re done, select and group (Control + G) all of the current roof section’s composing shapes as well.

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Step 16

Create the right roof section using a copy (Control + C > Control + F) of the one that we’ve just finished working on, which we will position onto the opposite side of the house, making sure to vertically reflect it (right click > Transform > Reflect > Vertical).

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Step 17

Start working on the chimney by creating its base using a 24x4 px rectangle (#DAE7ED), on top of which we will add a taller 16x32 px one (#7C8489), followed by another 24x8 px rectangle (#DAE7ED), and a shorter 16x4 px one (#7C8489). Add the subtle shadow using a 16x8 px rectangle (#464D4F) with an 80% Opacity level, grouping (Control + G) and then positioning all its composing shapes onto the right roof section.

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Step 18

이 시점에서 우리는 더 큰 원을 제외하고 모든 아이콘의 구성 도형을 선택하고 그룹화 ( Control + G ) 한 다음 배경의 기본 도형 Control + C> Control + F )을 사용하여 마스크합니다 .

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19 단계

상단의 앵커 포인트 를 개별적으로 선택 하여 안쪽으로 12 픽셀 씩 이동 하여 조정할 112x96 픽셀의 사각형 ( # FFAB57 ) 을 작성하여 상단 지붕 섹션에서 작업을 시작 합니다 오른쪽 클릭> 변형> 이동> 수평 > +/- 12 px ), 결과 모양 을 활성 그리기 영역 의 위쪽 가장자리에 맞 춥니 다 .

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20 단계

서로 4 픽셀 씩 세로로 쌓아 놓은 112x4 px 직사각형 ( # D38442 ) 11 개를 사용하여 수직선을 추가 한 다음 그룹화 ( Ctrl + G ) 한 다음 마스크 ( Ctrl + C> Control + F )를 사용하여 마스크 합니다. 우리가 방금 조정을 끝낸 모양.

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21 단계

8 x 4 px 사각형 ( # D38442 )을 사용하여 어두운 타일을 만들고 Ctrl + G 키보드 단축키를 사용하여 나중에 그룹을 선택하고 그룹화하십시오 .

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22 단계

Add the front section of the tiles using seven 16x16 px circles (#D38442), which we will adjust by removing their bottom halves, grouping (Control + G) and then positioning them as seen in the reference image.

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Step 23

Create the circular window using a 24x24 px circle (#D38442) for the frame, on top of which we will add a smaller 16x16 px one (#84625A), followed by a 4x20 px rectangle (#D38442). Once you’re done, select and group (Control + G) all three shapes together positioning them at a distance of 24 px from the center of the roof’s bottom edge.

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Step 24

Finish off the icon, by adding the subtle shadow using a 96x8 px rectangle (#84625A) with a 40% Opacity, which we will position as seen in the reference image. Once you’re done, you can select and group all of its composing shapes together using the Control + G keyboard shortcut.

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How to Create the Gradient Overlays

Now that we’ve finished creating all four icons, we can move on to the top layer (that would be the third one), where we will see how we can make them pop using a couple of easy steps.

Step 1

Create a copy (Control + C) of each icon’s main defining shapes, and then paste (Control + F) them onto the current layer, making sure to adjust some of them by shortening their length so that they won’t go outside the surface of the larger circles.

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Step 2

Since we’ll want to apply a uniform gradient to each icon, we’ll first have to make their composing shapes behave as a single larger one, by opening up the Pathfinder panel and then going to its advanced menu where you’ll want to select Make Compound Shape.

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Step 3

우리가 만든 후에는 복합 모양을 , 우리는 함께 선형 그라데이션을 적용 할 수 있습니다 90º 사용하여, 각 각도와 그들 모두 #의 F15A24을 왼쪽 색상 정지 및 대한 #의 1B1464 올바른합니다.

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4 단계

그래디언트 오버레이를 적용하기 위해 이제해야 할 일은 투명도 패널을 열고 Compoud 모양의 혼합 모드 를 스크린으로 설정하여 불투명도 레벨을 64 %로 낮추는 것 입니다.

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잘 했어!

항상 그렇듯이이 작은 프로젝트에 대해 재미있게 공부했으면 좋겠다. 질문이 있으시면 댓글 섹션에 게시하여 최대한 빨리 답변 해 드리겠습니다.

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